|
|
319 |
P1681A
Game with Cards
|
0 / 0 |
3 |
|
|
313 |
P1682A
Palindromic Indices
|
0 / 0 |
3 |
|
|
311 |
P1682C
LIS or Reverse LIS?
|
0 / 0 |
4 |
|
|
309 |
P1682E
Unordered Swaps
|
0 / 0 |
10 |
|
|
308 |
P1682F
MCMF?
|
0 / 0 |
10 |
|
|
305 |
P1684C
Column Swapping
|
0 / 0 |
4 |
|
|
304 |
P1684D
Traps
|
0 / 0 |
5 |
|
|
303 |
P1684E
MEX vs DIFF
|
0 / 0 |
7 |
|
|
299 |
P1685A
Circular Local MiniMax
|
0 / 0 |
3 |
|
|
298 |
P1685B
Linguistics
|
0 / 0 |
7 |
|
|
297 |
P1685C
Bring Balance
|
0 / 0 |
10 |
|
|
295 |
P1685D2
Permutation Weight (Hard Version)
|
0 / 0 |
10 |
|
|
294 |
P1685E
The Ultimate LIS Problem
|
0 / 0 |
10 |
|
|
293 |
P1686A
Everything Everywhere All But One
|
0 / 0 |
3 |
|
|
292 |
P1686B
Odd Subarrays
|
0 / 0 |
3 |
|
|
291 |
P1687A
The Enchanted Forest
|
0 / 0 |
5 |
|
|
290 |
P1687B
Railway System
|
0 / 0 |
5 |
|
|
289 |
P1687C
Sanae and Giant Robot
|
0 / 0 |
9 |
|
|
287 |
P1687E
Become Big For Me
|
0 / 0 |
10 |
|
|
284 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
|
283 |
P1688C
Manipulating History
|
0 / 0 |
5 |
|
|
282 |
P1689A
Lex String
|
0 / 0 |
3 |
|
|
281 |
P1689B
Mystic Permutation
|
0 / 0 |
3 |
|
|
277 |
P1690A
Print a Pedestal (Codeforces logo?)
|
0 / 0 |
3 |
|
|
276 |
P1690B
Array Decrements
|
0 / 0 |
3 |
|
|
275 |
P1690C
Restoring the Duration of Tasks
|
0 / 0 |
3 |
|
|
273 |
P1690E
Price Maximization
|
0 / 0 |
5 |
|
|
271 |
P1690G
Count the Trains
|
0 / 0 |
7 |
|
|
270 |
P1691A
Beat The Odds
|
0 / 0 |
3 |
|
|
269 |
P1691B
Shoe Shuffling
|
0 / 0 |
3 |
|
|
268 |
P1691C
Sum of Substrings
|
0 / 0 |
4 |
|
|
266 |
P1691E
Number of Groups
|
0 / 0 |
8 |
|
|
263 |
P1692B
All Distinct
|
0 / 0 |
3 |
|
|
257 |
P1692H
Gambling
|
0 / 0 |
5 |
|
|
256 |
P1693A
Directional Increase
|
0 / 0 |
4 |
|
|
255 |
P1693B
Fake Plastic Trees
|
0 / 0 |
5 |
|
|
254 |
P1693C
Keshi in Search of AmShZ
|
0 / 0 |
8 |
|
|
253 |
P1693D
Decinc Dividing
|
0 / 0 |
10 |
|
|
252 |
P1693E
Outermost Maximums
|
0 / 0 |
10 |
|
|
251 |
P1693F
I Might Be Wrong
|
1 / 1 |
10 |
|
|
250 |
P1694A
Creep
|
0 / 0 |
3 |
|
|
249 |
P1694B
Paranoid String
|
0 / 0 |
4 |
|
|
247 |
P1695B
Circle Game
|
0 / 0 |
3 |
|
|
246 |
P1695C
Zero Path
|
0 / 0 |
5 |
|
|
245 |
P1695D1
Tree Queries (Easy Version)
|
0 / 0 |
8 |
|
|
244 |
P1695D2
Tree Queries (Hard Version)
|
0 / 0 |
8 |
|
|
242 |
P1696A
NIT orz!
|
0 / 0 |
3 |
|
|
241 |
P1696B
NIT Destroys the Universe
|
0 / 0 |
3 |
|
|
240 |
P1696C
Fishingprince Plays With Array
|
0 / 0 |
4 |
|
|
239 |
P1696D
Permutation Graph
|
0 / 0 |
6 |