|
|
1799 |
P1399F
Yet Another Segments Subset
|
0 / 0 |
8 |
|
|
1794 |
P1400E
Clear the Multiset
|
1 / 1 |
8 |
|
|
1793 |
P1400F
x-prime Substrings
|
0 / 0 |
10 |
|
|
1792 |
P1400G
Mercenaries
|
0 / 0 |
10 |
|
|
1788 |
P1401D
Maximum Distributed Tree
|
0 / 0 |
6 |
|
|
1783 |
P1402C
Star Trek
|
0 / 0 |
10 |
|
|
1780 |
P1403C
Chess Rush
|
0 / 0 |
10 |
|
|
1778 |
P1404B
Tree Tag
|
0 / 0 |
6 |
|
|
1771 |
P1406B
Maximum Product
|
0 / 0 |
4 |
|
|
1764 |
P1407D
Discrete Centrifugal Jumps
|
0 / 0 |
8 |
|
|
1763 |
P1407E
Egor in the Republic of Dagestan
|
1 / 1 |
9 |
|
|
1760 |
P1408C
Discrete Acceleration
|
0 / 0 |
5 |
|
|
1759 |
P1408D
Searchlights
|
0 / 0 |
7 |
|
|
1756 |
P1408G
Clusterization Counting
|
0 / 0 |
10 |
|
|
1754 |
P1408I
Bitwise Magic
|
0 / 0 |
10 |
|
|
1749 |
P1409E
Two Platforms
|
0 / 0 |
6 |
|
|
1748 |
P1409F
Subsequences of Length Two
|
0 / 0 |
7 |
|
|
1738 |
P1413C
Perform Easily
|
0 / 0 |
6 |
|
|
1732 |
P1415C
Bouncing Ball
|
0 / 0 |
4 |
|
|
1729 |
P1415F
Cakes for Clones
|
0 / 0 |
10 |
|
|
1726 |
P1416C
XOR Inverse
|
0 / 0 |
7 |
|
|
1724 |
P1416E
Split
|
0 / 0 |
10 |
|
|
1718 |
P1418C
Mortal Kombat Tower
|
0 / 0 |
5 |
|
|
1704 |
P1420C1
Pokémon Army (easy version)
|
0 / 0 |
4 |
|
|
1703 |
P1420C2
Pokémon Army (hard version)
|
0 / 0 |
7 |
|
|
1701 |
P1420E
Battle Lemmings
|
0 / 0 |
9 |
|
|
1696 |
P1421E
Swedish Heroes
|
2 / 2 |
10 |
|
|
1693 |
P1422C
Bargain
|
0 / 0 |
5 |
|
|
1691 |
P1422E
Minlexes
|
0 / 0 |
10 |
|
|
1680 |
P1423J
Bubble Cup hypothesis
|
0 / 0 |
9 |
|
|
1672 |
P1425B
Blue and Red of Our Faculty!
|
0 / 0 |
10 |
|
|
1670 |
P1425D
Danger of Mad Snakes
|
0 / 0 |
8 |
|
|
1660 |
P1426F
Number of Subsequences
|
0 / 0 |
7 |
|
|
1657 |
P1427C
The Hard Work of Paparazzi
|
0 / 0 |
7 |
|
|
1646 |
P1428F
Fruit Sequences
|
0 / 0 |
9 |
|
|
1645 |
P1428G1
Lucky Numbers (Easy Version)
|
0 / 0 |
10 |
|
|
1644 |
P1428G2
Lucky Numbers (Hard Version)
|
0 / 0 |
10 |
|
|
1637 |
P1430F
Realistic Gameplay
|
0 / 0 |
10 |
|
|
1636 |
P1430G
Yet Another DAG Problem
|
0 / 0 |
10 |
|
|
1629 |
P1431G
Number Deletion Game
|
0 / 0 |
7 |
|
|
1626 |
P1431J
Zero-XOR Array
|
0 / 0 |
10 |
|
|
1620 |
P1433F
Zero Remainder Sum
|
0 / 0 |
7 |
|
|
1609 |
P1437C
Chef Monocarp
|
0 / 0 |
6 |
|
|
1607 |
P1437E
Make It Increasing
|
0 / 0 |
8 |
|
|
1606 |
P1437F
Emotional Fishermen
|
0 / 0 |
10 |
|
|
1594 |
P1439D
INOI Final Contests
|
0 / 0 |
10 |
|
|
1590 |
P1442A
Extreme Subtraction
|
0 / 0 |
6 |
|
|
1587 |
P1442D
Sum
|
0 / 0 |
10 |
|
|
1586 |
P1442E
Black, White and Grey Tree
|
0 / 0 |
10 |
|
|
1583 |
P1443B
Saving the City
|
0 / 0 |
4 |