|
|
2145 |
P1336E1
Chiori and Doll Picking (easy version)
|
0 / 0 |
10 |
|
|
2144 |
P1336E2
Chiori and Doll Picking (hard version)
|
0 / 0 |
10 |
|
|
2142 |
P1337A
Ichihime and Triangle
|
0 / 0 |
3 |
|
|
2141 |
P1337B
Kana and Dragon Quest game
|
0 / 0 |
3 |
|
|
2140 |
P1338A
Powered Addition
|
0 / 0 |
5 |
|
|
2139 |
P1338B
Edge Weight Assignment
|
0 / 0 |
6 |
|
|
2138 |
P1338C
Perfect Triples
|
0 / 0 |
8 |
|
|
2137 |
P1338D
Nested Rubber Bands
|
0 / 0 |
10 |
|
|
2135 |
P1339A
Filling Diamonds
|
0 / 0 |
3 |
|
|
2127 |
P1341A
Nastya and Rice
|
0 / 0 |
3 |
|
|
2125 |
P1342A
Road To Zero
|
0 / 0 |
3 |
|
|
2123 |
P1342C
Yet Another Counting Problem
|
0 / 0 |
5 |
|
|
2121 |
P1342E
Placing Rooks
|
2 / 3 |
8 |
|
|
2119 |
P1343A
Candies
|
0 / 0 |
3 |
|
|
2118 |
P1343B
Balanced Array
|
0 / 0 |
3 |
|
|
2113 |
P1344A
Hilbert's Hotel
|
0 / 0 |
5 |
|
|
2111 |
P1344C
Quantifier Question
|
0 / 0 |
10 |
|
|
2110 |
P1344D
Résumé Review
|
0 / 0 |
10 |
|
|
2107 |
P1345A
Puzzle Pieces
|
0 / 0 |
3 |
|
|
2106 |
P1345B
Card Constructions
|
0 / 0 |
3 |
|
|
2105 |
P1346A
Color Revolution
|
0 / 0 |
3 |
|
|
2100 |
P1346F
Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
|
2099 |
P1346G
Two IP Cameras
|
0 / 0 |
8 |
|
|
2096 |
P1348A
Phoenix and Balance
|
0 / 0 |
3 |
|
|
2093 |
P1348D
Phoenix and Science
|
0 / 0 |
6 |
|
|
2092 |
P1348E
Phoenix and Berries
|
0 / 0 |
9 |
|
|
2090 |
P1349A
Orac and LCM
|
0 / 0 |
5 |
|
|
2089 |
P1349B
Orac and Medians
|
0 / 0 |
7 |
|
|
2087 |
P1349D
Slime and Biscuits
|
0 / 0 |
10 |
|
|
2085 |
P1349F1
Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
|
2084 |
P1349F2
Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
|
2083 |
P1350A
Orac and Factors
|
0 / 0 |
3 |
|
|
2082 |
P1350B
Orac and Models
|
0 / 0 |
4 |
|
|
2080 |
P1351B
Square?
|
0 / 0 |
3 |
|
|
2078 |
P1352A
Sum of Round Numbers
|
0 / 0 |
3 |
|
|
2077 |
P1352B
Same Parity Summands
|
0 / 0 |
4 |
|
|
2076 |
P1352C
K-th Not Divisible by n
|
0 / 0 |
4 |
|
|
2073 |
P1352F
Binary String Reconstruction
|
0 / 0 |
5 |
|
|
2071 |
P1353A
Most Unstable Array
|
0 / 0 |
3 |
|
|
2069 |
P1353C
Board Moves
|
0 / 0 |
3 |
|
|
2065 |
P1354A
Alarm Clock
|
0 / 0 |
3 |
|
|
2063 |
P1354C1
Simple Polygon Embedding
|
0 / 0 |
4 |
|
|
2062 |
P1354C2
Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
|
2057 |
P1355A
Sequence with Digits
|
0 / 0 |
4 |
|
|
2055 |
P1355C
Count Triangles
|
0 / 0 |
6 |
|
|
2054 |
P1355D
Game With Array
|
0 / 0 |
4 |
|
|
2053 |
P1355E
Restorer Distance
|
0 / 0 |
7 |
|
|
2023 |
P1358A
Park Lighting
|
0 / 0 |
3 |
|
|
2021 |
P1358C
Celex Update
|
0 / 0 |
5 |
|
|
2017 |
P1359A
Berland Poker
|
0 / 0 |
3 |