|
|
771 |
P1604A
Era
|
0 / 0 |
3 |
|
|
770 |
P1604B
XOR Specia-LIS-t
|
0 / 0 |
3 |
|
|
769 |
P1605A
A.M
|
0 / 0 |
3 |
|
|
768 |
P1605B
Reverse Sort
|
0 / 0 |
3 |
|
|
767 |
P1605C
Dominant Character
|
0 / 0 |
4 |
|
|
766 |
P1605D
Treelabeling
|
0 / 0 |
7 |
|
|
765 |
P1605E
Array Equalizer
|
0 / 0 |
9 |
|
|
764 |
P1605F
PalindORme
|
0 / 0 |
10 |
|
|
763 |
P1606A
AB Balance
|
0 / 0 |
3 |
|
|
762 |
P1606B
Update Files
|
0 / 0 |
3 |
|
|
761 |
P1606C
Banknotes
|
0 / 0 |
4 |
|
|
760 |
P1606D
Red-Blue Matrix
|
1 / 1 |
9 |
|
|
759 |
P1606E
Arena
|
1 / 1 |
7 |
|
|
758 |
P1606F
Tree Queries
|
0 / 0 |
10 |
|
|
757 |
P1607A
Linear Keyboard
|
0 / 0 |
3 |
|
|
756 |
P1607B
Odd Grasshopper
|
0 / 0 |
3 |
|
|
755 |
P1607C
Minimum Extraction
|
0 / 0 |
3 |
|
|
754 |
P1607D
Blue-Red Permutation
|
0 / 0 |
4 |
|
|
753 |
P1607E
Robot on the Board 1
|
0 / 0 |
5 |
|
|
752 |
P1607F
Robot on the Board 2
|
0 / 0 |
8 |
|
|
751 |
P1607G
Banquet Preparations 1
|
0 / 0 |
8 |
|
|
750 |
P1607H
Banquet Preparations 2
|
0 / 0 |
8 |
|
|
749 |
P1608A
Find Array
|
0 / 0 |
3 |
|
|
748 |
P1608B
Build the Permutation
|
0 / 0 |
4 |
|
|
747 |
P1608C
Game Master
|
0 / 0 |
5 |
|
|
746 |
P1608D
Dominoes
|
0 / 0 |
9 |
|
|
745 |
P1608E
The Cells on the Paper
|
0 / 0 |
10 |
|
|
744 |
P1608F
MEX counting
|
0 / 0 |
10 |
|
|
743 |
P1608G
Alphabetic Tree
|
0 / 0 |
10 |
|
|
742 |
P1609A
Divide and Multiply
|
0 / 0 |
3 |
|
|
741 |
P1609B
William the Vigilant
|
0 / 0 |
3 |
|
|
740 |
P1609C
Complex Market Analysis
|
0 / 0 |
4 |
|
|
739 |
P1609D
Social Network
|
0 / 0 |
5 |
|
|
738 |
P1609E
William The Oblivious
|
0 / 0 |
9 |
|
|
737 |
P1609F
Interesting Sections
|
0 / 0 |
10 |
|
|
736 |
P1609G
A Stroll Around the Matrix
|
0 / 0 |
10 |
|
|
735 |
P1609H
Pushing Robots
|
0 / 0 |
10 |
|
|
734 |
P1610A
Anti Light's Cell Guessing
|
0 / 0 |
3 |
|
|
733 |
P1610B
Kalindrome Array
|
0 / 0 |
3 |
|
|
732 |
P1610C
Keshi Is Throwing a Party
|
0 / 0 |
5 |
|
|
731 |
P1610D
Not Quite Lee
|
0 / 0 |
7 |
|
|
730 |
P1610E
AmShZ and G.O.A.T.
|
0 / 0 |
8 |
|
|
729 |
P1610F
Mashtali: a Space Oddysey
|
0 / 0 |
10 |
|
|
728 |
P1610G
AmShZ Wins a Bet
|
0 / 0 |
10 |
|
|
727 |
P1610H
Squid Game
|
0 / 0 |
10 |
|
|
726 |
P1610I
Mashtali vs AtCoder
|
0 / 0 |
10 |
|
|
725 |
P1611A
Make Even
|
0 / 0 |
3 |
|
|
724 |
P1611B
Team Composition: Programmers and Mathematicians
|
0 / 0 |
3 |
|
|
723 |
P1611C
Polycarp Recovers the Permutation
|
0 / 0 |
3 |
|
|
722 |
P1611D
Weights Assignment For Tree Edges
|
0 / 0 |
5 |